Cedar Fair queue games

Cedar Fair contracted me (ROSSLANDS) to develop a new set of digital games to be presented through their attraction queue monitors. These games were concepted to reflect each of the 11 Cedar Parks or their specific attractions, resulting in 11 unique games (with 3 unique outcomes per game).

This project is active – more to come.


Role: Creative + art direction, concept development, concept design, 2D design, 3D modeling, 2D + 3D animation, motion design.

Tools: C4D, AE, AI, PS, Procreate