Director, designer, illustrator, animator, and builder.
I have a background in several creative categories, motivated by thoroughly researched, representative, and intentional design – for both digital + built environments – with emphasis in:
Entertainment Design for themed environments – including story development, concept art, and set/prop design. Well-versed in traditional studio art techniques and art/architectural history.
Media Design for broadcast, interactive, events and displays – including concept development, boards, 2D + 3D asset creation, editing, and animation. Experienced, upmarket kinetic design for all platforms.
Primary interests lie in immersive storytelling – development of original themed concepts and the re-imagining of existing environments through:
Traditional illustration & concept design,
digital design and 3D modeling, and
presentation of these ideas through animated video.
Aided by professional background in:
Upstream concept & story development (CD roles),
look, layout, and overall aesthetic for various projects, static & kinetic (AD duties),
interactive design for web & mobile applications (UI/UX),
storyboards & animatics (pre-production), and
motion design (production & post).
Additionally, I regularly contribute to other ventures, such as: